YGAM and Policy Connect are collaborating to organise a Parliamentary Symposium on Lootboxes, Apps and Freemium Content: how the gaming industry can safeguard against addictive habits on Wednesday, April 24 April at the House of Commons.
The video game industry is a British success story. According to the Association for UK Interactive Entertainment (UKIE), the global games audience is currently estimated at between 2.2 and 2.6 billion people. In the 2017, the industry was worth over £5 billion to the British economy, with e-sports and livestreaming becoming one of the fastest-growing leisure activities. However, this growth has brought challenges, especially with regard to gambling and addiction. The Gambling Commission now links gaming disorder, a disorder recognised by the World Health Organisation, as a pathway into betting and gambling. The Commission warns that close to a million young people are exposed through video games and smartphone apps.
Our symposium will feature a panel made up of industry leaders from the gaming sector, Advertising Standards Agency, social influences and Parliamentarians and they will debate how the gaming industry is actively safeguarding against addictive habits and if there are more precautions that can be built in. Additionally, we will provide the findings from this intimate panel discussion to the Digital, Culture, Media and Sport Select Committee’s inquiry into ‘immersive and addictive technologies’.
Further details on this event will uploaded over the coming weeks and in advance of the symposium YGAM is inviting key leading figures in this space to share their insights through a series of reflective blogs.