Annual Report 2016/2017

Introduction

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Click here to download a pdf of our annual report

YGAM Milestones

YGAM is celebrating its third anniversary in 2016/17. Here are some of our milestones

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2014

August 2014

Company Limited by Guarantee (non-profit) incorporated.

September 2014

Initial Board established.

October 2014

Initial seed grant application submitted to UnLtd.

December 2014

Commenced application to become a UK-Registered Charity.

2015

February 2015

Seed grant from UnLtd awarded.

March 2015

YGAM Brand launched.

April 2015

National Lottery, Awards for All grant awarded.

April 2015

Informal delivery in schools and youth centres.

June 2015

Entered on to the register of UKRegistered Charities.

June 2015

Application to Trademark YGAM logo submitted.

August 2015

Director of Education appointed.

August 2015

Formal educational resource development for Train the Trainer products.

September 2015

First year accounts submitted to Companies House.

September 2015

Trademark granted.

November 2015

Formal piloting of Train the Trainer product.

December 2015

Ofqual Awarding Body, ASDAN, Centre approval granted.

2016

January 2016

Roll-out of formal Train the Trainer workshops.

March 2016

Several corporate partnerships confirmed to enable YGAM to increase reach.

May 2016

Peer Education launched at the University of East London.

June 2016

PSHE Association qualityassurance kite mark granted.

June 2016

New YGAM website launched.

September 2016

YGAM Innovation Limited incorporated as a trading subsidiary.

2017

January 2017

Peer Education launched at the University of Sussex.

January 2017

Independent evaluation of the YGAM Train the Trainer product launched with City, University of London.

May 2017

Peer Education launched at Milton Keynes College.

May 2017

Board of Trustees independent review & skills audit completed.

September 2017

YGAM Symposium.

September 2017

Pearson Assured quality standard achieved.

September 2017

Commenced Investors in People accreditation.

October 2017

YGAM Innovation Limited – Pearson Level two qualification pilot.

October 2017

New independent Chair & independent Trustees appointed to YGAM Board.

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Introducing YGAM

Objectives and Activities

The charity’s social purpose is ‘to inform, educate and safeguard young people against problematic gambling or social gaming’.

YGAM approaches this social purpose in three ways:

YGAM delivers its social purpose and derives social benefit for the UK through the delivery of the following three YGAM products:

Peer Education Projects

Peer Education Projects

YGAM works with partner universities to train second and third year Psychology students to become accredited YGAM Peer Mentors. Trained peer mentors are then employed part time to deliver a range of gambling related harm prevention programmes and awareness campaigns within their university and local community.

Train the Trainer Workshops

Train the Trainer Workshops

YGAM delivers accredited and quality assured training to teachers, youth workers, community mental health colleagues, prison and probation colleagues and community volunteers to enable them to deliver the YGAM gambling-related harm prevention programme. The YGAM gambling related harm prevention programme and its resources have been accredited by Ofqual provider ASDAN, the PSHE Association and are being qualityassured by Pearson. The programme seeks to increase digital resilience and financial literacy among young people and promote e-safety as part of a PSHE curriculum.

Research

Research

Through the delivery of the above two products, a research programme will be created by establishing a global research network specifically targeting teenagers and young adults. It will focus on the attitudes, thinking and behaviours of young people in relation to gambling and social gaming. Additionally, YGAM will work with our research partners to undertake both qualitative and quantitative research into the effectiveness and impact of the YGAM products.

Youth Gambling in the UK

Young people are particularly vulnerable to gambling-related harm, both in terms of developing gambling problems or being impacted by problem gambling in the family. Despite this, resources for the prevention and treatment of problem gambling amongst young people are relatively scarce.

Research studies have shown that children and young adults are the age groups most likely to screen positively for problem gambling. Indeed, around one-in-four young men (aged 16 to 24) may be a ‘problem’ or ‘at-risk’ gambler.

Problem gambling amongst children is associated with truancy, underperformance at school, alcohol and drug abuse, anti-social behaviour, family problems, mental health issues and – in extreme cases – suicide ideation.

In 2001, the Gambling Review Body advocated the creation of a programme to educate children on the risks of gambling. This recommendation was echoed by Forrest & McHale in their 2012 review of the prevalence of gambling and problem gambling in Great Britain; and it has been identified as one of the Responsible Gambling Strategy Board’s strategic priorities.

Youth gambling in Great Britain remains a relatively under-researched area.

16 percent

16% of 11-15 year-olds gambled in the last week.

Source: Gambling Commission,
2016

51 percent

51% of children aged 12-15 gambled online (parents of 495 children surveyed, 2014).

Source: Ofcom,
2014

8,788 betting shops, 583 Bingo premises, 147 casinos, 176,410 gaming machines.

In the UK there are, 8,788 betting shops, 583 Bingo premises, 147 casinos, 176,410 gaming machines.

Source: Gambling Commission,
2016

14,175

0.4% of 11-15 year olds are identified as problem gamblers - that equates to around 14,175 children.

Source: Gambling Commission,
2016

Aged 16-24

Those aged 16-24 years and over in the past four weeks: 16% engaged in online gambling; 39% engaged in some other form of gambling; 1.7% were identified as high risk gamblers.

Source: Gambling Commission,
2017

1.8bn

Children's exposure to gambling advertising was at 1.8bn impacts in 2012

Source: Ofcom,
2013

All young people

Of all gambling in young people, 29% played the national lottery, 12.5% bought a scratchcard and 7.3% of bets were sports betting.

Source: Gambling Commission,
2017

1.4m

1.4m spots were given to gambling commercials in 2012

Source: Ofcom,
2013