Annual Report 2015/2016

Introduction

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YGAM Milestones, August 2014 - June 2016

YGAM Milestones

Introducing YGAM

Objectives and Activities

The charity's social purpose is 'to inform, educate and safeguard young people against problematic gambling or social gaming'.

YGAM approaches this social purpose in three ways:

YGAM delivers its social purpose and derives social benefit for the UK, through the delivery of the following three YGAM products:

Train the Trainer Workshops

Train the Trainer Workshops

YGAM delivers accredited training and provides licenses to teachers, youth workers, community mental health colleagues, prison & probation colleagues and community volunteers to enable them to deliver the YGAM gamblingrelated harm prevention programme. The YGAM gambling-related harm prevention programme and its resources have been accredited by Ofqual provider ASDAN and have been quality assured by the PSHE Association.

Peer Education Projects

Peer Education Projects

YGAM works with partner universities to train second and third year psychology students to become accredited YGAM peer mentors. Trained peer mentors are then employed part-time to deliver a range of gambling-related harm prevention programmes and awareness campaigns within their university and local community.

Research

Research

Through the delivery of the above two products, a research programme into young people's attitudes, thinking and behaviours around gambling / social gambling will be created. It is envisaged that a global research network targeting teenagers and young adults will be established alongside this. Additionally, YGAM will work with our research partners to undertake both qualitative and quantitative research into the effectiveness and impact of the YGAM products.

Youth Gambling in the UK

Young people are particularly vulnerable to gambling-related harm – through the development of problem gambling and potentially through the impact of problem gambling in the family. Despite this, resources for the prevention and treatment of problem gambling amongst young people are relatively scarce.

Research studies have shown that children and young adults are the age groups most likely to screen positively for problem gambling. Indeed, around one-in-four young men (aged 16 to 24) may be a 'problem' or 'at-risk' gambler.

Problem gambling amongst children is associated with truancy, under-performance at school, alcohol and drug abuse, anti-social behaviour, family problems, mental health issues and – in extreme cases – suicide ideation.

In 2001, the Gambling Review Body advocated the creation of a programme to educate children on the risks of gambling. This recommendation was echoed by Forrest & McHale in their 2012 review of the prevalence of gambling and problem gambling in Great Britain; and it has been identified as one of the Responsible Gambling Strategy Board's strategic priorities.

Youth gambling in Great Britain remains a relatively under-researched area.

143,000 12-24 year-olds experience gambling related harm

Number of young people aged 12-14 yrs experiencing gambling-related harm.

Source:
Gambling Commission

Under-16s gambling

17% of under-16 year-olds spent their own money on a gambling activity in the past 7 days.

Source: 2015 National Lottery Commissioned Survey

Common forms of gambling

Fruit machines (6%), private betting (6%) and playing cards with friends (5%) are consistently the most common form of gambling among young people.

Source: 2015 National Lottery Commissioned Survey

Help and Support

Only 9% of young people experiencing gambling-related harm reach out for help of support.

Source:
Gambling Commission

Under 24

A third of all calls to the National Problem Gambling helpline are from those under the age of 24yrs.

Source: 2015 GamCare
annual review

Gambling on smartphones and tablets

64% of under-16 year-olds played an online gambling-style game on their Smartphone or tablet in the last 7 days.

Source: National Lottery Commissioned Survey

Children using fruit machines

Great Britain is the only Western democracy that allows children of any age to bet on limited stake (Category D) fruit machines.

Under-16s gambling on facebook

36% of under-16 year-olds played an online gambling-style game on Facebook in the last 7 days.

Source: National Lottery Commissioned Survey